Battlin' Boxing Deck Breakdown

Cards Usage Statistic

Main Deck

N Rarity
Battlin' Boxer Chief Second
N Rarity
Battlin' Boxer Chief Second
N Rarity
Battlin' Boxer Chief Second
FIRE 4
Battlin' Boxer Chief Second
  • ATK:

  • 500

  • DEF:

  • 2000


During your Main Phase, you can Normal Summon 1 "Battlin' Boxer" monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) When an opponent's monster declares an attack, while you control a Warrior or FIRE monster: You can Special Summon this card from your hand, and if you do, negate that attack, then banish 1 monster on the field until the End Phase. You can only use this effect of "Battlin' Boxer Chief Second" once per turn.

N Rarity
Battlin' Boxer Glassjaw
N Rarity
Battlin' Boxer Glassjaw
N Rarity
Battlin' Boxer Glassjaw
FIRE 4
Battlin' Boxer Glassjaw
  • ATK:

  • 2000

  • DEF:

  • 0


When this card is targeted for an attack: Destroy this card. When this card is sent to the Graveyard by a card effect: You can target 1 "Battlin' Boxer" monster in your Graveyard, except "Battlin' Boxer Glassjaw"; add that target to your hand.

N Rarity
Battlin' Boxer Headgeared
N Rarity
Battlin' Boxer Headgeared
N Rarity
Battlin' Boxer Headgeared
FIRE 4
Battlin' Boxer Headgeared
  • ATK:

  • 1000

  • DEF:

  • 1800


When this card is Normal Summoned: You can send 1 "Battlin' Boxer" monster from your Deck to the Graveyard. Once per turn, this face-up Attack Position card cannot be destroyed by battle.

 Rarity
Battlin' Boxer Promoter
 Rarity
Battlin' Boxer Promoter
 Rarity
Battlin' Boxer Promoter
FIRE 4
Battlin' Boxer Promoter
  • ATK:

  • 1700

  • DEF:

  • 800


If your opponent controls a monster: You can Special Summon this card from your hand. You can Tribute this card; Special Summon up to 2 "Battlin' Boxer" monsters with different names from your Deck, except "Battlin' Boxer Promoter". You can banish this card from your GY; increase or decrease the Levels of all "Battlin' Boxer" monsters you currently control by 1. You can only use each effect of "Battlin' Boxer Promoter" once per turn, also you cannot Special Summon monsters during the turn you activate any of this card's effects, except "Battlin' Boxer" monsters.

N Rarity
Battlin' Boxer Sparrer
N Rarity
Battlin' Boxer Sparrer
N Rarity
Battlin' Boxer Sparrer
FIRE 4
Battlin' Boxer Sparrer
  • ATK:

  • 1200

  • DEF:

  • 1400


If you control a "Battlin' Boxer" monster, you can Special Summon this card (from your hand). If you do, you cannot conduct your Battle Phase for the rest of this turn.

R Rarity
Battlin' Boxer Uppercutter
R Rarity
Battlin' Boxer Uppercutter
R Rarity
Battlin' Boxer Uppercutter
FIRE 4
Battlin' Boxer Uppercutter
  • ATK:

  • 1600

  • DEF:

  • 200


If this card is Normal or Special Summoned: You can add 1 "Battlin' Boxer" monster or 1 "Counter" Counter Trap from your Deck to your hand, except "Battlin' Boxer Uppercutter". If this card is sent to the GY by card effect: You can activate 1 of these effects; ● Special Summon 1 "Battlin' Boxer" monster from your GY, except "Battlin' Boxer Uppercutter". ● Set 1 "Counter" Counter Trap from your GY to your field. You can only use 1 "Battlin' Boxer Uppercutter" effect per turn, and only once that turn.

R Rarity
Battlin' Boxing Spirits
R Rarity
Battlin' Boxing Spirits
R Rarity
Battlin' Boxing Spirits
Spell Normal
Battlin' Boxing Spirits

    Send the top card of your Deck to the Graveyard, then target 1 "Battlin' Boxer" monster in your Graveyard; Special Summon that target in face-up Defense Position. You can only activate 1 "Battlin' Boxing Spirits" per turn.

    UR Rarity
    Called by the Grave
    UR Rarity
    Called by the Grave
    UR Rarity
    Called by the Grave
    Spell Quick
    Called by the Grave

      Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.



      Tag(s):

      UR Rarity
      Rank-Up-Magic - The Seventh One
      UR Rarity
      Rank-Up-Magic - The Seventh One
      UR Rarity
      Rank-Up-Magic - The Seventh One
      Spell Normal
      Rank-Up-Magic - The Seventh One

        To activate this card, you must draw it for your normal draw in your Draw Phase, reveal it, and keep it revealed until the start of Main Phase 1. At the start of your Main Phase 1 that same turn, you can: Special Summon, from your Extra Deck or Graveyard, 1 monster that has a number between "Number 101" and "Number 107" in its name, except "Number C" monsters, then Xyz Summon, from your Extra Deck, 1 "Number C" monster with the same number in its name as the first monster, by using it as the Xyz Material. You can only apply the effect of "Rank-Up-Magic - The Seventh One" once per Duel.

        UR Rarity
        Reinforcement of the Army
        UR Rarity
        Reinforcement of the Army
        UR Rarity
        Reinforcement of the Army
        Spell Normal
        Reinforcement of the Army

          Add 1 Level 4 or lower Warrior monster from your Deck to your hand.

          SR Rarity
          Ring Announcer
          SR Rarity
          Ring Announcer
          SR Rarity
          Ring Announcer
          Spell Normal
          Ring Announcer

            (This card is always treated as a "Battlin' Boxing" card.) Special Summon 1 "Battlin' Boxer" monster from your hand, then you can destroy Spells/Traps on the field, up to the number of Xyz Monsters you control. You can only activate 1 "Ring Announcer" per turn.

            SR Rarity
            Seventh Force
            SR Rarity
            Seventh Force
            SR Rarity
            Seventh Force
            Spell Quick
            Seventh Force

              During the Battle Phase, if a monster(s) is destroyed by battle or card effect: Target 1 "Number" Xyz Monster in your GY; Special Summon from your Extra Deck 1 "Number C" monster with the same Type but 1 Rank higher, and if you do, attach that monster to it as material, then, if you Special Summoned a "Number C" monster with a number between "101" and "107" in its name, you can add 1 "Seventh" or "Barian's" Spell/Trap, or 1 "Rank-Up-Magic" Quick-Play Spell, except "Seventh Force", from your Deck to your hand.

               Rarity
              Battlin' Boxing Cross Counter
               Rarity
              Battlin' Boxing Cross Counter
               Rarity
              Battlin' Boxing Cross Counter
              Trap Counter
              Battlin' Boxing Cross Counter

                When your opponent activates a monster effect: Destroy 1 "Battlin' Boxer" or "Number" Xyz Monster you control, and if you do, negate the activation, and if you do that, destroy that monster, then you can apply the following effect. ● Special Summon 1 "Battlin' Boxer" Xyz Monster from your Extra Deck with a different name than the first monster, and if you do, attach this card to it as material. You can only activate 1 "Battlin' Boxing Cross Counter" per turn.

                N Rarity
                Flamvell Counter
                N Rarity
                Flamvell Counter
                N Rarity
                Flamvell Counter
                Trap Counter
                Flamvell Counter

                  When a Spell/Trap Card is activated: Banish 1 FIRE monster with 200 DEF from your Graveyard; negate the activation, and if you do, destroy it.

                  R Rarity
                  Jolt Counter
                  R Rarity
                  Jolt Counter
                  R Rarity
                  Jolt Counter
                  Trap Counter
                  Jolt Counter

                    During the Battle Phase, when a Spell/Trap Card, or monster effect, is activated while you control a "Battlin' Boxer" monster: Negate the activation, and if you do, destroy that card.

                    Extra Deck

                    UR Rarity
                    Battlin' Boxer King Dempsey
                    UR Rarity
                    Battlin' Boxer King Dempsey
                    UR Rarity
                    Battlin' Boxer King Dempsey
                    FIRE
                    Battlin' Boxer King Dempsey
                    • ATK:

                    • 2300

                    • DEF:

                    • 1800


                    2 Level 4 monsters If this card is Special Summoned: You can take 1 Level 4 or lower FIRE Warrior monster or 1 "Battlin' Boxing" Spell/Trap from your Deck, and either add it to your hand or send it to the GY. (Quick Effect): You can detach 1 material from a monster you control, and if you do, apply the following effect. ● Your opponent cannot target "Battlin' Boxer" monsters you control with card effects for the rest of this turn. You can only use each effect of "Battlin' Boxer King Dempsey" once per turn.

                    SR Rarity
                    Battlin' Boxer Lead Yoke
                    SR Rarity
                    Battlin' Boxer Lead Yoke
                    SR Rarity
                    Battlin' Boxer Lead Yoke
                    FIRE
                    Battlin' Boxer Lead Yoke
                    • ATK:

                    • 2200

                    • DEF:

                    • 2000


                    2 Level 4 "Battlin' Boxer" monsters If a "Battlin' Boxer" monster(s) you control would be destroyed by battle or by a card effect, you can detach 1 Xyz Material from this card instead of destroying 1 of those monsters. When an Xyz Material(s) is detached from this card: This card gains 800 ATK.

                    SR Rarity
                    Number 105: Battlin' Boxer Star Cestus
                    SR Rarity
                    Number 105: Battlin' Boxer Star Cestus
                    SR Rarity
                    Number 105: Battlin' Boxer Star Cestus
                    FIRE
                    Number 105: Battlin' Boxer Star Cestus
                    • ATK:

                    • 2500

                    • DEF:

                    • 1600


                    3 Level 4 monsters During either player's Battle Step, if a "Battlin' Boxer" monster you control battles an opponent's monster: You can detach 1 Xyz Material from this card; negate the effects of the opponent's monster until the end of the turn, that monster you control cannot be destroyed by that battle, also your opponent takes any battle damage you would have taken from that battle.

                    SR Rarity
                    Number 79: Battlin' Boxer Nova Kaiser
                    SR Rarity
                    Number 79: Battlin' Boxer Nova Kaiser
                    SR Rarity
                    Number 79: Battlin' Boxer Nova Kaiser
                    FIRE
                    Number 79: Battlin' Boxer Nova Kaiser
                    • ATK:

                    • 2300

                    • DEF:

                    • 1600


                    2 Level 4 monsters Once per turn: You can attach 1 "Battlin' Boxer" monster from your hand or Graveyard to this card as an Xyz Material. This card gains 100 ATK for each Xyz Material attached to it. When this card you control is destroyed by your opponent's card (by battle or card effect) and sent to your Graveyard: You can target Level 4 or lower "Battlin' Boxer" monsters in your Graveyard, up to the number of Xyz Materials this card had on the field; Special Summon those targets.

                    UR Rarity
                    Number C105: Battlin' Boxer Comet Cestus
                    UR Rarity
                    Number C105: Battlin' Boxer Comet Cestus
                    UR Rarity
                    Number C105: Battlin' Boxer Comet Cestus
                    FIRE
                    Number C105: Battlin' Boxer Comet Cestus
                    • ATK:

                    • 2800

                    • DEF:

                    • 2000


                    4 Level 5 monsters When this card destroys an opponent's monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to half the destroyed monster's original ATK. If this card has "Number 105: Battlin' Boxer Star Cestus" as an Xyz Material, it gains this effect. ● Once per turn: You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; destroy it, and if you do, inflict damage to your opponent equal to the destroyed monster's ATK on the field.

                    UR Rarity
                    Number C79: Battlin' Boxer General Kaiser
                    UR Rarity
                    Number C79: Battlin' Boxer General Kaiser
                    UR Rarity
                    Number C79: Battlin' Boxer General Kaiser
                    FIRE
                    Number C79: Battlin' Boxer General Kaiser
                    • ATK:

                    • 2600

                    • DEF:

                    • 2000


                    3 Level 5 monsters Gains 200 ATK for each material attached to it. Once per turn, when your opponent would Special Summon a monster(s) (Quick Effect): You can detach 2 materials from this card, and if you do, negate the Summon, and if you do that, destroy that monster(s). If this card has "Number 79: Battlin' Boxer Nova Kaiser" as material, it gains this effect. ● Once per turn, when an attack is declared involving your "Battlin' Boxer" monster and an opponent's monster: You can send 1 "Battlin' Boxer" monster from your hand or Deck to the GY, and if you do, attach that opponent's monster to this card as material.

                    Need 21 UR

                     Rarity
                    Battlin' Boxer Promoter3 card
                    UR Rarity
                    I:P Masquerena1 card
                    UR Rarity
                    Knightmare Unicorn1 card
                    UR Rarity
                    Ash Blossom & Joyous Spring2 card
                    UR Rarity
                    Battlin' Boxer King Dempsey2 card
                    UR Rarity
                    Evilswarm Exciton Knight1 card
                    UR Rarity
                    Number C105: Battlin' Boxer Comet Cestus1 card
                    UR Rarity
                    Number C79: Battlin' Boxer General Kaiser2 card
                    UR Rarity
                    Called by the Grave1 card
                    UR Rarity
                    Heroic Call1 card
                    UR Rarity
                    Rank-Up-Magic - The Seventh One1 card
                    UR Rarity
                    Rank-Up-Magic Quick Chaos1 card
                    UR Rarity
                    Reinforcement of the Army1 card
                     Rarity
                    Battlin' Boxing Cross Counter1 card
                    UR Rarity
                    Infinite Impermanence2 card

                    Main: 45 Extra: 15

                    N Rarity
                    1 cardBattlin' Boxer Big Bandage
                    N Rarity
                    1 cardBattlin' Boxer Big Bandage
                    Battlin' Boxer Big Bandage
                    FIRE 2
                    Battlin' Boxer Big Bandage
                    • ATK:

                    • 1100

                    • DEF:

                    • 1400


                    Once per turn, this card cannot be destroyed by battle. Once per turn: You can target 1 "Battlin' Boxer" monster in your Graveyard, or 1 of your banished "Battlin' Boxer" monsters, that has a Level; all "Battlin' Boxer" monsters you currently control become that monster's current Level.


                    N Rarity
                    3 cardBattlin' Boxer Chief Second
                    N Rarity
                    3 cardBattlin' Boxer Chief Second
                    Battlin' Boxer Chief Second
                    FIRE 4
                    Battlin' Boxer Chief Second
                    • ATK:

                    • 500

                    • DEF:

                    • 2000


                    During your Main Phase, you can Normal Summon 1 "Battlin' Boxer" monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) When an opponent's monster declares an attack, while you control a Warrior or FIRE monster: You can Special Summon this card from your hand, and if you do, negate that attack, then banish 1 monster on the field until the End Phase. You can only use this effect of "Battlin' Boxer Chief Second" once per turn.


                    N Rarity
                    1 cardBattlin' Boxer Counterpunch
                    N Rarity
                    1 cardBattlin' Boxer Counterpunch
                    Battlin' Boxer Counterpunch
                    FIRE 3
                    Battlin' Boxer Counterpunch
                    • ATK:

                    • 0

                    • DEF:

                    • 1100


                    During the Damage Step of either player's turn, when a "Battlin' Boxer" monster you control is attacking or being attacked: You can banish this card from your hand or Graveyard; that monster gains 1000 ATK, until the end of this turn. You can only use the effect of "Battlin' Boxer Counterpunch" once per turn.


                    N Rarity
                    1 cardBattlin' Boxer Glassjaw
                    N Rarity
                    1 cardBattlin' Boxer Glassjaw
                    Battlin' Boxer Glassjaw
                    FIRE 4
                    Battlin' Boxer Glassjaw
                    • ATK:

                    • 2000

                    • DEF:

                    • 0


                    When this card is targeted for an attack: Destroy this card. When this card is sent to the Graveyard by a card effect: You can target 1 "Battlin' Boxer" monster in your Graveyard, except "Battlin' Boxer Glassjaw"; add that target to your hand.


                    N Rarity
                    2 cardBattlin' Boxer Headgeared
                    N Rarity
                    2 cardBattlin' Boxer Headgeared
                    Battlin' Boxer Headgeared
                    FIRE 4
                    Battlin' Boxer Headgeared
                    • ATK:

                    • 1000

                    • DEF:

                    • 1800


                    When this card is Normal Summoned: You can send 1 "Battlin' Boxer" monster from your Deck to the Graveyard. Once per turn, this face-up Attack Position card cannot be destroyed by battle.


                     Rarity
                    3 cardBattlin' Boxer Promoter
                     Rarity
                    3 cardBattlin' Boxer Promoter
                    Battlin' Boxer Promoter
                    FIRE 4
                    Battlin' Boxer Promoter
                    • ATK:

                    • 1700

                    • DEF:

                    • 800


                    If your opponent controls a monster: You can Special Summon this card from your hand. You can Tribute this card; Special Summon up to 2 "Battlin' Boxer" monsters with different names from your Deck, except "Battlin' Boxer Promoter". You can banish this card from your GY; increase or decrease the Levels of all "Battlin' Boxer" monsters you currently control by 1. You can only use each effect of "Battlin' Boxer Promoter" once per turn, also you cannot Special Summon monsters during the turn you activate any of this card's effects, except "Battlin' Boxer" monsters.


                    N Rarity
                    2 cardBattlin' Boxer Shadow
                    N Rarity
                    2 cardBattlin' Boxer Shadow
                    Battlin' Boxer Shadow
                    FIRE 4
                    Battlin' Boxer Shadow
                    • ATK:

                    • 1800

                    • DEF:

                    • 1400


                    During your Main Phase: You can detach 1 Xyz Material from a "Battlin' Boxer" Xyz Monster you control, and if you do, Special Summon this card from your hand. You can only use this effect of "Battlin' Boxer Shadow" once per turn.


                    N Rarity
                    2 cardBattlin' Boxer Sparrer
                    N Rarity
                    2 cardBattlin' Boxer Sparrer
                    Battlin' Boxer Sparrer
                    FIRE 4
                    Battlin' Boxer Sparrer
                    • ATK:

                    • 1200

                    • DEF:

                    • 1400


                    If you control a "Battlin' Boxer" monster, you can Special Summon this card (from your hand). If you do, you cannot conduct your Battle Phase for the rest of this turn.


                    R Rarity
                    3 cardBattlin' Boxer Switchitter
                    R Rarity
                    3 cardBattlin' Boxer Switchitter
                    Battlin' Boxer Switchitter
                    FIRE 4
                    Battlin' Boxer Switchitter
                    • ATK:

                    • 1500

                    • DEF:

                    • 1400


                    When this card is Normal Summoned: You can target 1 "Battlin' Boxer" monster in your Graveyard; Special Summon that target. You cannot Special Summon any monsters during the turn you activate this effect, except "Battlin' Boxer" monsters.


                    R Rarity
                    3 cardBattlin' Boxer Uppercutter
                    R Rarity
                    3 cardBattlin' Boxer Uppercutter
                    Battlin' Boxer Uppercutter
                    FIRE 4
                    Battlin' Boxer Uppercutter
                    • ATK:

                    • 1600

                    • DEF:

                    • 200


                    If this card is Normal or Special Summoned: You can add 1 "Battlin' Boxer" monster or 1 "Counter" Counter Trap from your Deck to your hand, except "Battlin' Boxer Uppercutter". If this card is sent to the GY by card effect: You can activate 1 of these effects; ● Special Summon 1 "Battlin' Boxer" monster from your GY, except "Battlin' Boxer Uppercutter". ● Set 1 "Counter" Counter Trap from your GY to your field. You can only use 1 "Battlin' Boxer Uppercutter" effect per turn, and only once that turn.


                    R Rarity
                    1 cardBattlin' Boxer Veil
                    R Rarity
                    1 cardBattlin' Boxer Veil
                    Battlin' Boxer Veil
                    FIRE 4
                    Battlin' Boxer Veil
                    • ATK:

                    • 0

                    • DEF:

                    • 1800


                    When you take battle damage: You can Special Summon this card from your hand, and if you do, gain Life Points equal to the damage you took.


                    SR Rarity
                    2 cardHeroic Challenger - Morning Star
                    SR Rarity
                    2 cardHeroic Challenger - Morning Star
                    Heroic Challenger - Morning Star
                    EARTH 4
                    Heroic Challenger - Morning Star
                    • ATK:

                    • 1500

                    • DEF:

                    • 1300


                    If you control 2 or more Warrior monsters: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can add 1 "Heroic" Spell/Trap from your Deck to your hand. If this card is in your GY and your LP are 500 or less: You can Special Summon this card, but negate its effects. You can only use each effect of "Heroic Challenger - Morning Star" once per turn.


                    SR Rarity
                    1 cardNeo Space Connector
                    SR Rarity
                    1 cardNeo Space Connector
                    Neo Space Connector
                    LIGHT 4
                    Neo Space Connector
                    • ATK:

                    • 800

                    • DEF:

                    • 1800


                    When this card is Normal Summoned: You can Special Summon 1 "Neo-Spacian" monster or 1 "Elemental HERO Neos" from your hand or Deck in Defense Position. You can Tribute this card, then target 1 "Neo-Spacian" monster or 1 "Elemental HERO Neos" in your GY; Special Summon it in Defense Position. You can only use each effect of "Neo Space Connector" once per turn.


                    N Rarity
                    1 cardNeo-Spacian Aqua Dolphin
                    N Rarity
                    1 cardNeo-Spacian Aqua Dolphin
                    Neo-Spacian Aqua Dolphin
                    WATER 3
                    Neo-Spacian Aqua Dolphin
                    • ATK:

                    • 600

                    • DEF:

                    • 800


                    Once per turn: You can discard 1 card; look at your opponent's hand and choose 1 monster. If you control a monster with ATK greater than or equal to the ATK of the chosen card, destroy the chosen card, and if you do, inflict 500 damage to your opponent. Otherwise, take 500 damage.


                    UR Rarity
                    2 cardAsh Blossom & Joyous Spring
                    UR Rarity
                    2 cardAsh Blossom & Joyous Spring
                    Ash Blossom & Joyous Spring
                    FIRE 3
                    Ash Blossom & Joyous Spring
                    • ATK:

                    • 0

                    • DEF:

                    • 1800


                    When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


                    R Rarity
                    1 card"Infernoble Arms - Durendal"
                    R Rarity
                    1 card"Infernoble Arms - Durendal"
                    "Infernoble Arms - Durendal"
                    Spell Equip
                    "Infernoble Arms - Durendal"

                      While this card is equipped to a monster: You can add 1 Level 5 or lower FIRE Warrior monster from your Deck to your hand, then destroy this card. If this card is sent to the GY because the equipped monster is sent to the GY: You can target 1 Level 5 or lower FIRE Warrior monster in your GY; Special Summon it, also you cannot Special Summon monsters for the rest of the turn, except Warrior monsters. You can only use 1 ""Infernoble Arms - Durendal"" effect per turn, and only once that turn.


                      R Rarity
                      3 cardBattlin' Boxing Spirits
                      R Rarity
                      3 cardBattlin' Boxing Spirits
                      Battlin' Boxing Spirits
                      Spell Normal
                      Battlin' Boxing Spirits

                        Send the top card of your Deck to the Graveyard, then target 1 "Battlin' Boxer" monster in your Graveyard; Special Summon that target in face-up Defense Position. You can only activate 1 "Battlin' Boxing Spirits" per turn.


                        UR Rarity
                        1 cardCalled by the Grave
                        UR Rarity
                        1 cardCalled by the Grave
                        Called by the Grave
                        Spell Quick
                        Called by the Grave

                          Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




                          Tag(s):

                          UR Rarity
                          1 cardHeroic Call
                          UR Rarity
                          1 cardHeroic Call
                          Heroic Call
                          Spell Normal
                          Heroic Call

                            Special Summon 1 Warrior monster from your hand or GY, but if you Special Summoned a non-"Heroic" monster by this effect, negate its effects, also it cannot attack. If your LP are 500 or less: You can banish this card from your GY, then target 1 face-up monster you control; it gains 500 ATK for each "Heroic" card you currently control, and for each "Heroic" card attached to Xyz Monsters you currently control. You can only activate 1 "Heroic Call" per turn.


                            UR Rarity
                            1 cardRank-Up-Magic - The Seventh One
                            UR Rarity
                            1 cardRank-Up-Magic - The Seventh One
                            Rank-Up-Magic - The Seventh One
                            Spell Normal
                            Rank-Up-Magic - The Seventh One

                              To activate this card, you must draw it for your normal draw in your Draw Phase, reveal it, and keep it revealed until the start of Main Phase 1. At the start of your Main Phase 1 that same turn, you can: Special Summon, from your Extra Deck or Graveyard, 1 monster that has a number between "Number 101" and "Number 107" in its name, except "Number C" monsters, then Xyz Summon, from your Extra Deck, 1 "Number C" monster with the same number in its name as the first monster, by using it as the Xyz Material. You can only apply the effect of "Rank-Up-Magic - The Seventh One" once per Duel.


                              UR Rarity
                              1 cardRank-Up-Magic Quick Chaos
                              UR Rarity
                              1 cardRank-Up-Magic Quick Chaos
                              Rank-Up-Magic Quick Chaos
                              Spell Quick
                              Rank-Up-Magic Quick Chaos

                                Target 1 "Number" Xyz Monster you control, except a "Number C" monster; Special Summon from your Extra Deck, 1 "Number C" monster with the same number in its name as that target, but 1 Rank higher, by using it as the Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to that target also become Xyz Materials on the Summoned monster.)


                                UR Rarity
                                1 cardReinforcement of the Army
                                UR Rarity
                                1 cardReinforcement of the Army
                                Reinforcement of the Army
                                Spell Normal
                                Reinforcement of the Army

                                  Add 1 Level 4 or lower Warrior monster from your Deck to your hand.


                                  SR Rarity
                                  1 cardRing Announcer
                                  SR Rarity
                                  1 cardRing Announcer
                                  Ring Announcer
                                  Spell Normal
                                  Ring Announcer

                                    (This card is always treated as a "Battlin' Boxing" card.) Special Summon 1 "Battlin' Boxer" monster from your hand, then you can destroy Spells/Traps on the field, up to the number of Xyz Monsters you control. You can only activate 1 "Ring Announcer" per turn.


                                    SR Rarity
                                    1 cardSeventh Force
                                    SR Rarity
                                    1 cardSeventh Force
                                    Seventh Force
                                    Spell Quick
                                    Seventh Force

                                      During the Battle Phase, if a monster(s) is destroyed by battle or card effect: Target 1 "Number" Xyz Monster in your GY; Special Summon from your Extra Deck 1 "Number C" monster with the same Type but 1 Rank higher, and if you do, attach that monster to it as material, then, if you Special Summoned a "Number C" monster with a number between "101" and "107" in its name, you can add 1 "Seventh" or "Barian's" Spell/Trap, or 1 "Rank-Up-Magic" Quick-Play Spell, except "Seventh Force", from your Deck to your hand.


                                       Rarity
                                      1 cardBattlin' Boxing Cross Counter
                                       Rarity
                                      1 cardBattlin' Boxing Cross Counter
                                      Battlin' Boxing Cross Counter
                                      Trap Counter
                                      Battlin' Boxing Cross Counter

                                        When your opponent activates a monster effect: Destroy 1 "Battlin' Boxer" or "Number" Xyz Monster you control, and if you do, negate the activation, and if you do that, destroy that monster, then you can apply the following effect. ● Special Summon 1 "Battlin' Boxer" Xyz Monster from your Extra Deck with a different name than the first monster, and if you do, attach this card to it as material. You can only activate 1 "Battlin' Boxing Cross Counter" per turn.


                                        N Rarity
                                        1 cardFlamvell Counter
                                        N Rarity
                                        1 cardFlamvell Counter
                                        Flamvell Counter
                                        Trap Counter
                                        Flamvell Counter

                                          When a Spell/Trap Card is activated: Banish 1 FIRE monster with 200 DEF from your Graveyard; negate the activation, and if you do, destroy it.


                                          UR Rarity
                                          2 cardInfinite Impermanence
                                          UR Rarity
                                          2 cardInfinite Impermanence
                                          Infinite Impermanence
                                          Trap Normal
                                          Infinite Impermanence

                                            Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                                            R Rarity
                                            1 cardJolt Counter
                                            R Rarity
                                            1 cardJolt Counter
                                            Jolt Counter
                                            Trap Counter
                                            Jolt Counter

                                              During the Battle Phase, when a Spell/Trap Card, or monster effect, is activated while you control a "Battlin' Boxer" monster: Negate the activation, and if you do, destroy that card.


                                              R Rarity
                                              1 cardNumbers Protection
                                              R Rarity
                                              1 cardNumbers Protection
                                              Numbers Protection
                                              Trap Counter
                                              Numbers Protection

                                                When a Spell/Trap Card, or monster effect, is activated, while you control a "Number" Xyz Monster: Negate the activation, and if you do, destroy that card. If a "Number" Xyz Monster(s) you control is destroyed by battle or card effect, while this card is in your GY: You can Set this card, but banish it when it leaves the field. You can only use 1 "Numbers Protection" effect per turn, and only once that turn.


                                                SR Rarity
                                                1 cardHiita the Fire Charmer, Ablaze
                                                SR Rarity
                                                1 cardHiita the Fire Charmer, Ablaze
                                                Hiita the Fire Charmer, Ablaze
                                                FIRE
                                                Hiita the Fire Charmer, Ablaze
                                                • ATK:

                                                • 1850

                                                • LINK-2

                                                Link Arrow:

                                                Bottom-Left

                                                Bottom-Right


                                                2 monsters, including a FIRE monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 FIRE monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 FIRE monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Hiita the Fire Charmer, Ablaze" once per turn.


                                                UR Rarity
                                                1 cardI:P Masquerena
                                                UR Rarity
                                                1 cardI:P Masquerena
                                                I:P Masquerena
                                                DARK
                                                I:P Masquerena
                                                • ATK:

                                                • 800

                                                • LINK-2

                                                Link Arrow:

                                                Bottom-Left

                                                Bottom-Right


                                                2 non-Link Monsters During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster using materials you control, including this card. You can only use this effect of "I:P Masquerena" once per turn. A Link Monster that used this card as material cannot be destroyed by your opponent's card effects.


                                                UR Rarity
                                                1 cardKnightmare Unicorn
                                                UR Rarity
                                                1 cardKnightmare Unicorn
                                                Knightmare Unicorn
                                                DARK
                                                Knightmare Unicorn
                                                • ATK:

                                                • 2200

                                                • LINK-3

                                                Link Arrow:

                                                Left

                                                Right

                                                Bottom


                                                2+ monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; shuffle it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Unicorn" once per turn. While any co-linked "Knightmare" monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked "Knightmare" monsters, instead of drawing just 1 card.


                                                R Rarity
                                                1 cardBattlin' Boxer Cheat Commissioner
                                                R Rarity
                                                1 cardBattlin' Boxer Cheat Commissioner
                                                Battlin' Boxer Cheat Commissioner
                                                FIRE
                                                Battlin' Boxer Cheat Commissioner
                                                • ATK:

                                                • 0

                                                • DEF:

                                                • 1300


                                                2 Level 3 monsters All monsters your opponent controls must attack, if able. While you control another "Battlin' Boxer" monster, your opponent cannot target this card for attacks. When an attack is declared involving another "Battlin' Boxer" monster you control: You can detach 2 Xyz Materials from this card; look at your opponent's hand, then Set 1 Spell Card from their hand to your side of the field.


                                                UR Rarity
                                                2 cardBattlin' Boxer King Dempsey
                                                UR Rarity
                                                2 cardBattlin' Boxer King Dempsey
                                                Battlin' Boxer King Dempsey
                                                FIRE
                                                Battlin' Boxer King Dempsey
                                                • ATK:

                                                • 2300

                                                • DEF:

                                                • 1800


                                                2 Level 4 monsters If this card is Special Summoned: You can take 1 Level 4 or lower FIRE Warrior monster or 1 "Battlin' Boxing" Spell/Trap from your Deck, and either add it to your hand or send it to the GY. (Quick Effect): You can detach 1 material from a monster you control, and if you do, apply the following effect. ● Your opponent cannot target "Battlin' Boxer" monsters you control with card effects for the rest of this turn. You can only use each effect of "Battlin' Boxer King Dempsey" once per turn.


                                                SR Rarity
                                                1 cardBattlin' Boxer Lead Yoke
                                                SR Rarity
                                                1 cardBattlin' Boxer Lead Yoke
                                                Battlin' Boxer Lead Yoke
                                                FIRE
                                                Battlin' Boxer Lead Yoke
                                                • ATK:

                                                • 2200

                                                • DEF:

                                                • 2000


                                                2 Level 4 "Battlin' Boxer" monsters If a "Battlin' Boxer" monster(s) you control would be destroyed by battle or by a card effect, you can detach 1 Xyz Material from this card instead of destroying 1 of those monsters. When an Xyz Material(s) is detached from this card: This card gains 800 ATK.


                                                UR Rarity
                                                1 cardEvilswarm Exciton Knight
                                                UR Rarity
                                                1 cardEvilswarm Exciton Knight
                                                Evilswarm Exciton Knight
                                                LIGHT
                                                Evilswarm Exciton Knight
                                                • ATK:

                                                • 1900

                                                • DEF:

                                                • 0


                                                2 Level 4 monsters Once per chain, during your Main Phase or your opponent's Battle Phase, if your opponent has more total cards in their hand and field than you do (Quick Effect): You can detach 1 material from this card; destroy all other cards on the field, also your opponent takes no further damage this turn.


                                                SR Rarity
                                                1 cardNumber 105: Battlin' Boxer Star Cestus
                                                SR Rarity
                                                1 cardNumber 105: Battlin' Boxer Star Cestus
                                                Number 105: Battlin' Boxer Star Cestus
                                                FIRE
                                                Number 105: Battlin' Boxer Star Cestus
                                                • ATK:

                                                • 2500

                                                • DEF:

                                                • 1600


                                                3 Level 4 monsters During either player's Battle Step, if a "Battlin' Boxer" monster you control battles an opponent's monster: You can detach 1 Xyz Material from this card; negate the effects of the opponent's monster until the end of the turn, that monster you control cannot be destroyed by that battle, also your opponent takes any battle damage you would have taken from that battle.


                                                SR Rarity
                                                2 cardNumber 79: Battlin' Boxer Nova Kaiser
                                                SR Rarity
                                                2 cardNumber 79: Battlin' Boxer Nova Kaiser
                                                Number 79: Battlin' Boxer Nova Kaiser
                                                FIRE
                                                Number 79: Battlin' Boxer Nova Kaiser
                                                • ATK:

                                                • 2300

                                                • DEF:

                                                • 1600


                                                2 Level 4 monsters Once per turn: You can attach 1 "Battlin' Boxer" monster from your hand or Graveyard to this card as an Xyz Material. This card gains 100 ATK for each Xyz Material attached to it. When this card you control is destroyed by your opponent's card (by battle or card effect) and sent to your Graveyard: You can target Level 4 or lower "Battlin' Boxer" monsters in your Graveyard, up to the number of Xyz Materials this card had on the field; Special Summon those targets.


                                                UR Rarity
                                                1 cardNumber C105: Battlin' Boxer Comet Cestus
                                                UR Rarity
                                                1 cardNumber C105: Battlin' Boxer Comet Cestus
                                                Number C105: Battlin' Boxer Comet Cestus
                                                FIRE
                                                Number C105: Battlin' Boxer Comet Cestus
                                                • ATK:

                                                • 2800

                                                • DEF:

                                                • 2000


                                                4 Level 5 monsters When this card destroys an opponent's monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to half the destroyed monster's original ATK. If this card has "Number 105: Battlin' Boxer Star Cestus" as an Xyz Material, it gains this effect. ● Once per turn: You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; destroy it, and if you do, inflict damage to your opponent equal to the destroyed monster's ATK on the field.


                                                UR Rarity
                                                2 cardNumber C79: Battlin' Boxer General Kaiser
                                                UR Rarity
                                                2 cardNumber C79: Battlin' Boxer General Kaiser
                                                Number C79: Battlin' Boxer General Kaiser
                                                FIRE
                                                Number C79: Battlin' Boxer General Kaiser
                                                • ATK:

                                                • 2600

                                                • DEF:

                                                • 2000


                                                3 Level 5 monsters Gains 200 ATK for each material attached to it. Once per turn, when your opponent would Special Summon a monster(s) (Quick Effect): You can detach 2 materials from this card, and if you do, negate the Summon, and if you do that, destroy that monster(s). If this card has "Number 79: Battlin' Boxer Nova Kaiser" as material, it gains this effect. ● Once per turn, when an attack is declared involving your "Battlin' Boxer" monster and an opponent's monster: You can send 1 "Battlin' Boxer" monster from your hand or Deck to the GY, and if you do, attach that opponent's monster to this card as material.


                                                SR Rarity
                                                1 cardSteelswarm Roach
                                                SR Rarity
                                                1 cardSteelswarm Roach
                                                Steelswarm Roach
                                                DARK
                                                Steelswarm Roach
                                                • ATK:

                                                • 1900

                                                • DEF:

                                                • 0


                                                2 Level 4 monsters During either player's turn, when a Level 5 or higher monster would be Special Summoned: You can detach 1 Xyz Material from this card; negate the Special Summon, and if you do, destroy it.



                                                BATTLIN' BOXING Decks in MASTER DUEL








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